๐บ4.3 A SUSTAINABLE ECONOMIC SYSTEM BASED ON THE IMPOSSIBLE TRINITY
Design of a Sustainable Economic System Based on the Impossible Trinity
In open economies, it's a known challenge to simultaneously maintain independent monetary policy, stable exchange rates, and free capital flow. In web3 game design, we have chosen to fulfill two goals: "Asset Price Maintenance" and "Free Trading," thus necessitating a higher threshold for in-game distribution. To achieve these, we've introduced the following mechanisms:
Asset Price Maintenance
Limited Edition NFT Cards
We introduce limited-edition NFT cards that showcase unique designs and offer special in-game benefits. These cards are designed to add depth and excitement to the gameplay, providing players with new strategies and collectible options. The limited nature of these releases ensures that players who acquire them will have access to rare and distinctive assets that enhance their personal gameplay experience.
Coin-Price-Driven Distribution Formula
Daily monitoring of CAC prices informs adjustments to the output formula, aimed at stabilizing the coin price.
Strict Output Control
Only players possessing tickets and NFT cards can earn freely tradable CAC through gameplay or other announced participation.
Glory Points System
The Glory Points System allows players to showcase their achievements and progress through the ranks. As players collect and utilize cards in battles, they will accumulate Glory Points, which serve as a measure of their skill and dedication to the game. Rare and powerful cards can provide bonus Glory Points, reflecting their significance within the game's lore and mechanics.
Free Trading
Centralized Trading Market
A built-in MG trading platform facilitates the easy exchange of blockchain items.
Seamless End-to-End Experience
Ensures a smooth transition from in-game activities to centralized and decentralized trading platforms, catering to both experienced web3 players and newcomers. To counter potential player loss due to increased in-game distribution thresholds, we have also considered:
Enhanced Experience for Free Players
Enhancing the Experience of Free Players
We provide non-transferable trial cards to lower the entry barrier for free players. At the same time, in the CAC output formula of ranked matches, we have specifically incorporated restrictions for trial cards to ensure the rights of paying players are protected.
Well-Designed Storyline Gameplay
Post-launch, we will offer highly playable story challenge modes, allowing free players to fully engage and enjoy strategic gameplay. (To be opened subsequently).
Multi-Channel, Multi-Platform Accessibility
CA is playable on iOS, Android, and PC emulators, making it easily accessible. Each battle only takes about 60 seconds, allowing players to enjoy the game anytime, anywhere.
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